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Projects · Featured work

Grand
Alfheim.

A fantasy open-world RPG on Roblox with over 100K+ members. I was part of the dev team as a programmer — building a few of the game's systems and fixing bugs, from minor glitches to game-breaking issues.

What I built

Systems

Game systems

Alongside bug fixing, I built and shipped a few systems for the live game — taken from idea to working feature inside the existing codebase.

  • Built from scratch and wired into the live game
  • Tuned for performance and stability
  • Maintained and iterated on with the dev team

Programmer

Bug fixing

My role on the team was tracking down and fixing bugs across the game — whatever broke, I dug in, found the cause, and made it right.

  • Minor glitches to game-breaking bugs
  • Root-cause debugging, not just patches
  • Keeping the live game stable for players

The Game

Fantasy Open-World RPG

A sprawling Roblox experience built around exploration, progression, and a persistent world — every system designed to stay reliable under live, evolving gameplay.

  • 100K+ members
  • Live, persistent world
  • Built to hold up under evolving gameplay